The Edge Loop

The work of Justin Shelley, 3D Generalist

Thursday, 28 November 2013

Quick antlers for my up-coming environment model


Posted by Polygonist at 10:46 No comments:
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Thursday, 21 November 2013

It's coming along nicely, but still lots of work to go.


Posted by Polygonist at 11:56 No comments:
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Friday, 15 November 2013

Randomly decided to design a new business card last night. I love how it turned out!


Posted by Polygonist at 04:43 No comments:
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Friday, 8 November 2013

We learned about lighting in Zbrush in class today, so I re-rendered my garbage monster.

 I swear this will be the last time I post this thing.
Posted by Polygonist at 07:19 No comments:
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Thursday, 7 November 2013

Decided to go back and finish my sculpt of my D&D character! WIP


Posted by Polygonist at 11:24 No comments:
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Friday, 1 November 2013

Progress on my garbage monster sculpt. ~6 hrs. so far.


Posted by Polygonist at 07:41 1 comment:
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Labels

  • 3D modeling
  • MEL
  • Substance Designer 5
  • VFX
  • maya
  • photoshop
  • reel
  • rigging
  • zbrush

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      • Quick antlers for my up-coming environment model
      • It's coming along nicely, but still lots of work t...
      • Randomly decided to design a new business card las...
      • We learned about lighting in Zbrush in class today...
      • Decided to go back and finish my sculpt of my D&D ...
      • Progress on my garbage monster sculpt. ~6 hrs. so ...
    • ►  October (3)
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Polygonist
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