Sunday 19 October 2014

Robot (wide shot)

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Another render of Vengeance, this time a wide shot

Sunday 21 September 2014

Robot Comp

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Robot, modeled in Maya, rendered in Keyshot, post in Photoshop

Background created by Nacho3 on deviantART and used with permission

Gallardo (again!)


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My old Gallardo model. Modeled in Maya, rendered with Keyshot. Post in Photoshop

Saturday 20 September 2014

Ethereal Blade effect



Made using polygon cards and ramps with animated offset values, this effect is lightweight and usable in realtime environments.

Thursday 11 September 2014

Cabin Coffee alternate Render

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An alternate view of my environment model, because why not

Tuesday 12 August 2014

3DS Model


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An old model, but I realized I hadn't posted it here yet. A Nintendo 3DS. Can you tell I'm hype for Smash 4?!

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This started out as a quick facial anatomy exercise, but I liked how it was turning out so I decided to take it further and add some detail. I'll continue to add to this until I'm completely satisfied with the end result.

Friday 18 April 2014

Robot WIP


Finally getting around to texturing/detailing my robot! Still a lot of damage and grunge work to do, but the base paint is mostly done.

Tuesday 28 January 2014

Gyaraduck [WIP]

~50 minutes in Zbrush +30 minutes polypaint

http://pokemon.alexonsager.net/130/55

Work in progress