Monday 23 November 2015

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Hair styling for a character I'm working on. Hair created with Geo Maya Hair 2.6, rendered with Renderman 20

Monday 14 September 2015

Rigging controls generator script

I wrote a script with MEL in my spare time that allows you to easily create controls for rigs. If something is selected, controls will snap to the object upon creation--otherwise it will simply create the control at the origin. It also features a size slider and an 'align objects tool', useful for snapping existing elements together. The script is super simple, but it was a great learning experience for me. There's a download link below for anyone interested.




You can download the script here.

Wednesday 12 August 2015

Futuristic MG concept

A quick semi-futuristic looking gun concept I whipped up in Photoshop today. I had a lot of fun with this, so I plan on doing a few more.

Friday 10 July 2015

Gunblade



WIP of a gunblade I designed. Base mesh modeled in Maya, detail in Zbrush. Fully textured render coming soon™.



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Thursday 19 March 2015

Taking out the trash

Dumpster model for an upcoming production that I'm working on with a small team.