Friday, 25 October 2013

Spent today's class retopo-ing my Fennekin! When it's done, I may even rig it.

Saturday, 27 July 2013

Messing around with stereo cameras in my really old space kitchen scene. Put on your 3D glasses and jump right in, but don't forget to bring an Aperture Science Handheld Portal Device if you do.

Friday, 26 July 2013


Still not quite there yet, but here's some progress on the texturing of my Gallardo model.


Friday, 12 July 2013

Saturday, 22 June 2013

Doing a new and improved model of my SSFIV TE stick as my third out of three independent prop models required for my 3D modeling class. Still has a long way to go, but it's starting to take shape.

Thursday, 20 June 2013

Time waits for no one... skin weights for everyone.
Character rig finished! Now I just need to finish skin weighting...

Saturday, 8 June 2013

Character skeleton complete--now it's on to skin weighting.

Tuesday, 4 June 2013


I clicked one wrong button in the graph editor while animating a simple run cycle and it turned into... this.

Friday, 31 May 2013


A small teaser of what is yet to come. Stay tuned.

Friday, 10 May 2013



These are a little old, but I hadn't uploaded them yet! A slightly older character design project for school.

Friday, 26 April 2013


My final character design assignment from a while ago. It's a bit old by now, but I still hadn't uploaded it yet.

Gallardo Progress

Touched up the Lamborghini Gallardo and modeled a low-poly interior. Soon it will be time to UV this beast.

Thursday, 28 February 2013

3/4 view for a human character design project for school. Poses, facial expressions, and orthographics coming soon!