Just a little update of a character I'm working on in Zbrush/Maya. Her name is Nanachi! Based on the character from the television series Made in Abyss. Still very much a work in progress
Showing posts with label 3D modeling. Show all posts
Showing posts with label 3D modeling. Show all posts
Wednesday, 5 December 2018
Friday, 6 April 2018
Timestretch album art
My submission to a work art gallery. The theme was "Musical March". Particles simulated in Maya, speaker modeled in Maya and textured with Substance Painter, and the rest was made with Photoshop. The song this is based on is called Timestretch by Bassnectar.
Labels:
3D modeling,
CGI,
design,
digital,
FluidFX,
maya,
Substance,
substance painter,
VFX
Thursday, 3 August 2017
Monday, 15 May 2017
Master Sword (old)
This is part of a larger piece, coming soon. Modeled in Maya/Zbrush, textured in Substance Designer
Wednesday, 13 July 2016
Cartoon character progress
That's right, it's time for another quick update! Today we have some more progress on a character I've been working on here and there in my spare time. There's quite a bit of work left to do, but it's coming along pretty nicely.
Click image for full resolution
As you can see, there's still a bit of modeling work to be done. I need to finish modeling the hand, making tweaks to the eyes and face, add eyelashes and eyebrows, etc.
The character is my rendition of Hazel, from Bryan Lee O'alley's graphic novel, Seconds.
Next on the agenda is texturing, followed by rigging/posing, then lighting/rendering.
Friday, 10 July 2015
Gunblade
WIP of a gunblade I designed. Base mesh modeled in Maya, detail in Zbrush. Fully textured render coming soon™.
Click to view full size
Sunday, 19 October 2014
Robot (wide shot)
Sunday, 21 September 2014
Robot Comp
Click image for full size
Robot, modeled in Maya, rendered in Keyshot, post in Photoshop
Background created by Nacho3 on deviantART and used with permission
Gallardo (again!)
Click images to view original size
My old Gallardo model. Modeled in Maya, rendered with Keyshot. Post in Photoshop
Thursday, 11 September 2014
Tuesday, 9 September 2014
2014 Modeling Reel
Tuesday, 12 August 2014
3DS Model
Click to view full resolution
An old model, but I realized I hadn't posted it here yet. A Nintendo 3DS. Can you tell I'm hype for Smash 4?!
Click to view full resolution
This started out as a quick facial anatomy exercise, but I liked how it was turning out so I decided to take it further and add some detail. I'll continue to add to this until I'm completely satisfied with the end result.
Saturday, 31 May 2014
Thursday, 29 May 2014
Monday, 26 May 2014
Friday, 18 April 2014
Robot WIP
Finally getting around to texturing/detailing my robot! Still a lot of damage and grunge work to do, but the base paint is mostly done.
Saturday, 22 March 2014
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