The Edge Loop

The work of Justin Shelley, 3D Generalist

Friday, 12 July 2013

Sculpt I'm doing in Zbrush. Work in progress.
Posted by Polygonist at 15:29
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Labels

  • 3D modeling
  • MEL
  • Substance Designer 5
  • VFX
  • maya
  • photoshop
  • reel
  • rigging
  • zbrush

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