The Edge Loop

The work of Justin Shelley, 3D Generalist

Thursday, 11 September 2014

Cabin Coffee alternate Render

Click image to view full resolution

An alternate view of my environment model, because why not
Posted by Polygonist at 12:19
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: 3D modeling, environment, maya, photoshop, texturing

No comments:

Post a Comment

Newer Post Older Post Home
Subscribe to: Post Comments (Atom)

Labels

  • 3D modeling
  • MEL
  • Substance Designer 5
  • VFX
  • maya
  • photoshop
  • reel
  • rigging
  • zbrush

Blog Archive

  • ►  2018 (2)
    • ►  December (1)
    • ►  April (1)
  • ►  2017 (4)
    • ►  November (1)
    • ►  August (1)
    • ►  May (1)
    • ►  February (1)
  • ►  2016 (5)
    • ►  December (1)
    • ►  July (1)
    • ►  June (1)
    • ►  January (2)
  • ►  2015 (5)
    • ►  November (1)
    • ►  September (1)
    • ►  August (1)
    • ►  July (1)
    • ►  March (1)
  • ▼  2014 (17)
    • ►  October (1)
    • ▼  September (5)
      • Robot Comp
      • Gallardo (again!)
      • Ethereal Blade effect
      • Cabin Coffee alternate Render
      • 2014 Modeling Reel
    • ►  August (2)
    • ►  May (4)
    • ►  April (1)
    • ►  March (1)
    • ►  February (1)
    • ►  January (2)
  • ►  2013 (29)
    • ►  December (3)
    • ►  November (6)
    • ►  October (3)
    • ►  September (1)
    • ►  August (2)
    • ►  July (3)
    • ►  June (5)
    • ►  May (2)
    • ►  April (2)
    • ►  February (2)

About Me

Polygonist
View my complete profile
Awesome Inc. theme. Powered by Blogger.