The Edge Loop

The work of Justin Shelley, 3D Generalist

Showing posts with label environment. Show all posts
Showing posts with label environment. Show all posts

Thursday, 11 September 2014

Cabin Coffee alternate Render

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An alternate view of my environment model, because why not
Posted by Polygonist at 12:19 No comments:
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Labels: 3D modeling, environment, maya, photoshop, texturing

Saturday, 31 May 2014

Cabin Coffee render 3 (WIP)

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Posted by Polygonist at 15:06 No comments:
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Labels: 3D modeling, environment, maya, texturing

Thursday, 29 May 2014

A second render of Cabin Coffee, this time the counter (WIP)

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Posted by Polygonist at 22:09 No comments:
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Labels: 3D modeling, environment, maya, texturing

Shot of Cabin Coffee (WIP)

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Posted by Polygonist at 20:05 No comments:
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Labels: 3D modeling, environment, maya, texturing
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Labels

  • 3D modeling
  • MEL
  • Substance Designer 5
  • VFX
  • maya
  • photoshop
  • reel
  • rigging
  • zbrush

Blog Archive

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      • Character model WIP
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About Me

Polygonist
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