The work of Justin Shelley, 3D Generalist
Friday, 10 July 2015
Gunblade
WIP of a gunblade I designed. Base mesh modeled in Maya, detail in Zbrush. Fully textured render coming soon™.
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Thursday, 19 March 2015
Taking out the trash
Dumpster model for an upcoming production that I'm working on with a small team.
Sunday, 19 October 2014
Robot (wide shot)
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Another render of Vengeance, this time a wide shot
Sunday, 21 September 2014
Robot Comp
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Robot, modeled in Maya, rendered in Keyshot, post in Photoshop
Background created by
Nacho3
on deviantART and used with permission
Gallardo (again!)
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My old Gallardo model. Modeled in Maya, rendered with Keyshot. Post in Photoshop
Saturday, 20 September 2014
Ethereal Blade effect
Made using polygon cards and ramps with animated offset values, this effect is lightweight and usable in realtime environments.
Thursday, 11 September 2014
Cabin Coffee alternate Render
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An alternate view of my environment model, because why not
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