Friday, 10 July 2015

Gunblade



WIP of a gunblade I designed. Base mesh modeled in Maya, detail in Zbrush. Fully textured render coming soon™.



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Thursday, 19 March 2015

Taking out the trash

Dumpster model for an upcoming production that I'm working on with a small team.

Sunday, 19 October 2014

Robot (wide shot)

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Another render of Vengeance, this time a wide shot

Sunday, 21 September 2014

Robot Comp

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Robot, modeled in Maya, rendered in Keyshot, post in Photoshop

Background created by Nacho3 on deviantART and used with permission

Gallardo (again!)


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My old Gallardo model. Modeled in Maya, rendered with Keyshot. Post in Photoshop

Saturday, 20 September 2014

Ethereal Blade effect



Made using polygon cards and ramps with animated offset values, this effect is lightweight and usable in realtime environments.

Thursday, 11 September 2014

Cabin Coffee alternate Render

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An alternate view of my environment model, because why not